// WARNING
//
// This file has been generated automatically by Visual Studio to store outlets and
// actions made in the UI designer. If it is removed, they will be lost.
// Manual changes to this file may not be handled correctly.
//
using Foundation;
using System.CodeDom.Compiler;

namespace AsReaderDock_VS
{
	[Register ("LockController")]
	partial class LockController
	{
		[Outlet]
		UIKit.UITextField olAccessPassword { get; set; }

		[Outlet]
		UIKit.UISegmentedControl olAction { get; set; }

		[Outlet]
		UIKit.UITextField olTargetEpc { get; set; }

		[Outlet]
		UIKit.UISegmentedControl olTargetMemory { get; set; }

		[Action ("rightBarButtonItemClicked:")]
		partial void rightBarButtonItemClicked (UIKit.UIButton sender);
		
		void ReleaseDesignerOutlets ()
		{
			if (olAccessPassword != null) {
				olAccessPassword.Dispose ();
				olAccessPassword = null;
			}

			if (olAction != null) {
				olAction.Dispose ();
				olAction = null;
			}

			if (olTargetEpc != null) {
				olTargetEpc.Dispose ();
				olTargetEpc = null;
			}

			if (olTargetMemory != null) {
				olTargetMemory.Dispose ();
				olTargetMemory = null;
			}
		}
	}
}
